-- ctrl+shift+b for launching game local ui = require("editor.ui") function love.load() end function love.textinput(t) ui.textinput_char(t) end function love.keypressed(key) if key == "backspace" then ui.textinput_backspace() end end function love.update(dt) end function love.draw() ui.panel(50, 50, 50, 50) ui.button(100, 200, 100, 100, "hello world", function() print("clicked!") end) ui.textInput(50, 400, 100, 100, "textInput") ui.button(200,200,100,100, "test", function () print("below") end) ui.button(200,250,100,100, "test2", function () print("on top") end) ui.process() -- hit test + draw ui.flush() -- reset input state end