engine/main.lua

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Lua
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local ui = require("editor.ui")
function love.load()
end
function love.update(dt)
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end
function love.draw()
ui.panel(50,50,50,50)
ui.button(100,200,100,100,"hello world")
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if ui.on("hello world") then -- detect if the button is pressed.
ui.panel(250,250,100,100)
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end
ui.textInput(50,400,100,100,"textInput")
ui.flush() -- KEEP AT END
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end